Tag Archives: responsive environment

● of ze day | Roof of the World

the melt waters of Fedchenko Glacier, Pamir Mountains

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Sun Explosions ~ Shoot it Live

The previous days, after being a spacial part of one of the largest sun explosions of the decade, scientists around the world gathered to start a game predicting shows of  northern lights.( much the same as predicting the weather)

☀SOLAR STORMS ☀

[reminder]

Halloween Storms 2003

–ONGOING–

Jan. 22, 2012 – Over the weekend, the Earth’s magnetic field was struck by a coronal mass ejection (CME). The CME — a vast bubble of solar plasma that had erupted from the sun on Jan. 19 — took longer than expected to travel through interplanetary space, but on Sunday it made contact.

[Bjørn Jørgensen]

Jan. 23, 2012 — Serious sun explosions, the most powerful kind(X-flare),  focussed everyones attention leading to really big bets.

Jan. 24, 2012 –The promised aurora came at last, and hit Earth magnetic field.. creating some of the most beautiful auroras ever captured! [exact time of hit was a bit unexpected..10 min difference to the expected.. big payouts avoided]

[Göran Strand]


Northern lights travel over the sky with more than 500 miles per second. It lights up everything around us, and all snow was completely green. Fantastic night.

[Chad Blakley]

Jan. 25, 2012 –

-33 degrees celsius, lots of snow on the trees and great auroras. Can a night become better? The first show around 8 pm was great. Then nothing and nothing, just cold feets. But suddendly around 11 pm there was a second even larger show of dancing auroras. It became a late night…

[Peter Rogen]

—^—

Keeping on.. we may be protected from sun radiation due to our magnetic field.. but Mars has an atmosphere 100-times thinner than Earth’s and doesn’t possess a global magnetic field. When the CME hits Mars, it will experience an increase in radiation on the surface and may even have some of its atmosphere removed completely!

COM’ ON YOU SCIENTISTS..PLACE YOUR BETS ;)

Interactive Wall at UD // openFrameworks ✛ Kinect

Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the admissions center was to become an interactive attractor for the prospective students and their families. The result is an engaging live surface driven by simple elements beautifully choreographed.

The project evolved from a basic element, the cube, used as a mechanism to both animate the screen and show videos. Cube, also being the visual language of UD cubes were used in their orthographic projections, no camera, no lighting, and frequently rendering one of the faces of the cubes with the same color as the background. Each face of each cube is rendered with a single color, but this color changes depending on the faces’s angle to the camera. The color is picked from pre-designed image gradient that constitutes a palette. Altogether, the entire field of cubes, with how they overlap and with the negative-space shapes formed between the cubes, created an opportunity to create a variety of looks and patterns giving more more structural and dimensional appearance that could ‘open up’, rather than just being on the surface of the wall.

The fields of cubes were then animated with waves of activity. The designed Affectors start small and grow to their final size as they travel around. The longer the cube has been under the effect of the Affector, the more it is influenced by it. The gestural interaction is driven by 4 Kinect cameras, embedded in the ceiling in front of the wall providing viewer’s presence and movement.

The software was built using openFrameworks. For video tracking the team used a modified version of TSPS (Toolkit for Tracking People in Spaces). 2 Mac Minis were used to get input from the Kinect cameras — each Mac Mini running the TSPS app blending the input from two Kinects, and sending the contour information over to the Mac tower.

More details about the process with great insight into resolving both mapping and blending is available in the form of a case study on Flightphase’s website.

Client: University of Dayton, Agency: 160over90, Production Company: HUSH, Art & Technology Director: Flightphase

FLightphase credits: Creative Direction, Interaction Design, Bespoke Software Design

Creative Direction/Design: Karolina Sobecka, Technical Direction: James George, Jeff Crouse, Lead Sofware Development: Jeff Crouse, Additional Software Development: Caleb Johnston

Project Page

Flightphase is an art and design studio based in Brooklyn. We are dedicated to creating work that is engaging and evocative, creating a unique design and format solution for any challenge. We develop a variety of art and commercial projects, embracing emerging technologies, interactivity and new media as well as all the traditional tools of creative expression from pencils to film to product design.

Via : Creative Applications Network ☞ LINK