Tag Archives: flying high

Bad Taste – La Mr.Contactus from ArchiTeam

Halo Germany, Halo Europez

I woke up this fine friday morning, in the fine city of Boston and saw THIS!

DAFUQ !

Under which government and which circumstances the actions of THIS little, brown, gay friendly, fashionista bot are able to PROMOTE ARCHITECTURE!???

hahah. i kno i kno. architecture is getting mainstream and everyone with a pair of eyes can nowadays press “like” to any stoopid photo of a building.

Down here at the Giraffe we approve and promote le hardcore so mr.contactus is officially a member of our Blacklist.

[not sure if u remember #24 of that list is probably his mentor;
le Peter Marino hahah]

So, mr contactus just drop this girly naive performance style of yours, go home and try to draw ONE straight line.

Until then dont even think of the word architecture.
You are just making actual architects laugh and 16 year old hermaphrodites think they might belong to this field.

Ciao for now.
FG.
We are army

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Weather Weapon // Make the Sky bomb us

Lets mix up our game [az uzual] and throw out there some cool knowledge that most of you think it has nothing to do with what you came here for.

Bombing the Atmosphere

“Just weeks before the beginning of WWI, two weeks before the assassination of Archduke Ferdinand, followed quickly by a cascade of war declarations a few days after that, came this rather footloose idea for bombing the atmosphere

J.M. Cordray came up with and patented this notion–a barrage of balloons, heavily armed balloons, sent aloft with dangerous cargo to be exploded in the atmosphere, which was supposed to initiate a chain-reaction of some sort which would end in supplying rain for the rest of us. Theoretically, anyway. The unspecified number of balloons would be sent aloft, laden with large amounts of crushed bone and concentrated sulfuric acid (to be combined to produce nitrogen), potash, water, and large amounts of crude oil for the fire’s fuel.  And a candle to light it all.”

via Longstreet (+) // take a look at their archive. [uber.cool stuff to be found]

* BONUS *

“The May 25, 1958, issue of The American Weekly ran an article by Frances Leighton using information from Captain Howard T. Orville. The article, in no uncertain terms, described a race to see who would control the earth’s thermometers. The illustration that ran with the piece pictured an ominous looking satellite which could “focus sunlight to melt the ice in frozen harbors or thaw frosted crops — or scorch enemy cities.”

^^
le bonus via Smithsonian
“Weather Control as Cold War Weapon”
(Link)

Trip // Zenvironments

[loading 85%]

Sketchbook mini self-ended “fairy tale” illustrations:

[scrolling down xp needed] ▼


The Illustration & Design World of Zach Johnsen(+)

Part 2 — next sketch

Images turn Science into Art !

From the dark-matter web of the universe to the rainbow of a mouse’s retina, a new trove of award-winning science images reveals little-seen worlds.
The winners of the 2011 International Science and Engineering Visualization Challenge, announced today (Feb. 2) turn dry data into vivid imagery. The informational poster “The Cosmic Web,” for example, used simulations and algorithms to create a fiery, beautiful representation of matter in the universe through time. The image, by Johns Hopkins University cosmologist Miguel Angel Aragon-Calvo, won a spot on the cover of the Feb. 3 issue of the journal Science, which co-sponsors the contest with the National Science Foundation.
The contest also includes interactive games. One honoree this year created one called “Build-a-Body,” in which players can drag and drop organs into a virtual human body, learning anatomy and playing surgeon. Another game allows players to “zoom in” to the human body and look at individual cells.
This year’s winner in the photography category is a stunning photograph of a mouse’s eye. Using a technique called computational molecular phenotyping, University of Utah neuroscientist Bryan William Jones reveals the metabolic diversity of the cells in the creature’s retina.

“The talent of these award winners is remarkable,”

Monica Bradford, the executive editor of the journal Science, said in a statement.

“These winners communicate science in a manner that not only captures your attention,

but in many instances strives to look at different ways to solve scientific problems through their varied art forms.”

#Lets take a look at the Winning.Entries

Teeny-Tiny Tubes

Credit:Joel Brehm, University of Nebraska-Lincoln Office of Research and Economic DevelopmentThis three-dimensional illustration, which garnered an honorable mention, shows the production of carbon nanotubes. University of Nebraska-Lincoln electrical engineer Yongfeng Lu discovered a laser-based production technique that can create these nanotubes to careful specifications.

The Power of Minus Ten

Credit: Laura Lynn Gonzalez, Green-Eye VisualizationTaking an honorable mention in the gaming category, The Power of Minus Ten allows players to zoom in on the human body at different levels of magnification, all the way down to the molecular level as seen in this screengrab.

False Cliff

Credit: Babak Anasori, Michael Naguib, Yury Gogotsi, Michel W. Barsoum, Drexel UniversityIt’s not the edge of the Grand Canyon; this People’s Choice winner was created by placing a layered compound called Ti3AIC2 in hydrofluoric acid. The acid selectively etches away some layers of the compound, creating this odd scene.

Cell Separation

Credit: Andrew Noske, Thomas Deerinck, National Center fo rMicroscopy & imaging Research, University of California, San Diego; Horng Ou, Clodagh O’Shea, Salk InstituteThis image of cell separation garnered a People’s Choice award for its creator. The cell membrane is shown in blue and the cell’s chromosomes in yellow as the cell divides or undergoes mitosis.

Attack of the Antibody

Credit: Emiko Paul and Quade Paul, Echo Medical Media; Ron Gamble, University of Alabama, Birmingham InsightThis honorable mention illustration shows tumor death-cell receptors (DR5) on breast cancer cells targeted by the antibody TRA-8.

Cool as a …

Credit: Robert Rock Belliveau, MDThis honorable mention photo is the skin of an immature cucumber, magnified 800 times. These structures are called “trichomes,” and they act as little spears, protecting the young vegetable from plant-eaters. The lower part of the trichomes contains bitter, toxic chemicals that make herbivores go “ick!”

Ebola Unveiled

Credit: Ivan Konstantinov, Yury Stefanov, Alexander Kovalevsky, Anastasya Bakulina; Visual ScienceThis honorable mention poster reveals the inner and outer workings of the deadly virus Ebola.

Virtual Body

Credit: Jeremy Friedberg (Game designer/producer), Nicole Husain (Content & Writing), Ian Wood (Programming), Genevieve Brydson (Project Management), Wensi Sheng (3D graphics, Compositing/post-production), Lorraine Trecroce (3D graphics, Project Management),The final honorable mention in the gaming category goes to “Build-a-Body,” a game that lets computer users play surgeon — without all that messy blood and bile. Drag-and-drop organs and take anatomy quizzes and you’ll be ready for the OR in no time.

Foldit

Credit: Seth Cooper, David Baker, Zoran Popovic, Firas Khatib, Jeff Flatten, Kefan Xu, Don-Yu Hsiao and Riley Adams, Center for Game Science at the University of Washington.A screengrab from a winning interactive game called “Foldit” that allows players to compete against one another to fold the most efficient protein shape for a task.

The Color of Math

Credit: Konrad Polthier and Konstantin Poelke, Free University of BerlinThis honorable mention visualization shows the visualization of a complex function using colors to represent every complex number. Complex functions are important in math, physics and engineering.

Cellular Heros

Credit: W. Schneller, P.J. Campell, M. Stenerson, D. Bassham & ES Wurtele, Iowa State UniversityIn the plot of Meta!Blast 3D, you’re a hapless lab worker who has to rescue a team of scientists trapped inside a photosynthetic cell. To make matters worse, an unknown pathogen is decimating Earth’s vegetation. Designed for students and educators, this game garnered an honorable mention.

* * *

sources:

mnm (+)
livescience (+)

Boids // by Graig Reynolds [Emergence]

Emergence…

you are all probably familiar with this term normally used in tutorials, crits or coffee chats with starchitects.

Emergence : In philosophy, systems theory, science, and art, emergence is the way complex systems and patterns arise out of a multiplicity of relatively simple interactions.

Emergence is central to the theories of integrative levels and of complex systems.

I believe its easier to understand complex terms and phenomena(z) through case studies, the so called examples if you like.

Lets take a look at “BOILDS” which is an artificially intelligent computer application utilizing emergent behavior for animation, in this case the swarming behavior of birds.

“In 1986 I made a computer model of coordinated animal motion such as bird flocks and fish schools. It was based on three dimensional computational geometry of the sort normally used in computer animation or computer aided design. I called the generic simulated flocking creatures boids. The basic flocking model consists of three simple steering behaviors which describe how an individual boid maneuvers based on the positions and velocities its nearby flockmates:”

I imagine you still do not really get it so here are 3 videos based on the above mentioned principles:

* * *

If interested,

and want to learn more on Emergence, scripting or generally the work of Craig Reynolds,

follow the link to his website ☞ [Click]

c u leita

FG